ABOUT

An improved version of my 1-Button game Jam 2022 entry.

FFF is a love letter to the old Tower Bloxx games, but with a unique twist (yay climate change), and a physics engine.

WANT MORE ?

I also made an another arcade game about fish (it's my fetish), you will probably like it if you like this one, go check it out : https://alambik.itch.io/unagi

Updated 29 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.4 out of 5 stars
(9 total ratings)
AuthorAlambik ⚗
GenrePuzzle, Action
Made withConstruct
Tagsbuilding, Construct 2, Physics, Pixel Art, tower
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityOne button, Textless

Development log

Comments

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Dude this was absolutely amazing. Had a blast

hey! how did you make that water effect?

(1 edit) (+1)

Let me introduce you to the fantastic world of WebGL shaders : https://www.shadertoy.com/view/mtyGWy 

If you use the Construct engine, some effects are already built in the engine, but If you use something else I can't help you.

I just put that here...

(+1)

This game is totally physics based which makes this game much harder than Tower Bloxx. Great graphics and music. By the way, how do you make this game pixel perfect? I noticed that blocks’ black lines are always pixelated. Is there any trick?

(1 edit)

Ah finally, someone who know tower bloxx ! The flood and the different block shapes and their center of mass also pump up the difficulty a bit.

BUT, Normally the game should be even harder than that... cause I had  to "froze" all the blocks that are not rendered on the screen, cause it is normally impossible for anyone to build a tower that high without collapsing it ! It would have been frustrating for the player, the game is way more fun like that and and it contributes to the optimization cause I delete the blocks after a certain time...

The game is render in 800x450 px with no linear sampling, and all the black outlines are 2px wide NOT 1 px wide thats what make this aliasing effect while preserving the texture details ; )

PS: oh and the objects are always drawn at "integer position", thats mean objects cant be drawn between pixel

(+1)

Hey ! bien joué j'adore l'effet sonore et visuel à l'impact, on a vraiment l'impression de le ressentir, simple efficace bien réalisé !

Merci, ouais j'ai pas mal bossé sur le sound design, c'est un jeu qui a pas beaucoup a offrir alors il se devait d'être un minimum soigné. J'ai fait en sorte que chaque actions du joueur ai un feedback visuel et audio adapté. 

(+1)

Love the colors this game has!

Also the water looks really pretty!

(+1)

Probably the best browser game I've played in a while, very simple, very polished, really addictive, I can't believe it was made in three days, fantastic work.

Thank you. Yes I made it in 3 days... but 3 days with more cafeine than blood in the veins.