★ABOUT★

A simple, fast, chaotic and physics driven "infinite roller", where you tear across mountains in an overpowered off-road car. Brewed with for PROCJAM 2025.

★GAMEPLAY★

Chain flips, wheelies and boosts to rack up points.
Flips or Wheelies X5 to gain boost
Color of the exhaust trail indicate if you can use the boost or not.

★CONTROLS★

Q/A & D or ◀ & ▶ : Control the car
SPACE : Directional boost
M : Toggle sound

★OFFICIAL GAMEPLAY TRAILER ™★

★JAM NOTE★

Jam V1 : I had to do a ton of budget cuts on this one, consider this a "first draft"

Published 12 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorAlambik ⚗
GenreAction, Racing
Made withConstruct
Tags2D, Arcade, Casual, gopnik, infinite-runner, Physics, Procedural Generation, Runner, Simple

Comments

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(+1)

Back in a days this is exactly how I get to school.
Game looks very stylish and feels very smooth. Music loop are very trippy. Hope you will scale it further.

(1 edit)

Ha ha ha, I swear, I immediately think of you when I made this, and all the dashcam footage and driving gopnik meme in mind. I even wanted to use some classic hardbass at first... but he BPM (170) was too high for the gameplay

Yeah, maybe I’ll try to polish it a bit one day.
Hope you're doing well.

PS: The car is even based on UAZ

that jungle/jazz suits style very well. Tired to see soviet theme only in grey dystopic filter.

I love this era where jungle dominate the video games OST, especially in racing games. This is trully a 90's child boomer stuff right here.

Wherever the U.S.S.R. expanded, everything faded to gray, except for the RED. 

(+1)

i get the jazz buff ting now ;) classy, for people who can play.. it's too cold to convert to a kejora bintang scheme :p

(+1)

Jungle+Jazz=🔥 it gives enough heat to melt the soviet permafrost.
If you make a procedural synthetic jazz quartet, I will definitively call you John Code-train.